Authors: Andreas Henne, Max Flamm
In the previous article, we showed that a simulation with two particle levels can accurately reproduce the results of a simulation with higher uniform resolution. But delivering a good result is not enough – for the system to be useful it must also deliver this result faster than the uniform simulation. The adaptive simulation will always have fewer particles, but this does not necessarily mean that it will be more efficient overall. Splitting, merging and correction (see the last article) represent a significant effort and can outweigh the reduction in particles. Is the cost worth it?